Basic Tutorial

This tutorial provides a step by step walk-through of the SystemVerilog development environment.

Switch to the DVT Perspective

The DVT Perspective provides a workbench layout with many useful views and shortcuts at hand for developing SystemVerilog code, for example the type browser, class hierarchy browser etc.

From menu Window ‣ Open Perspective ‣ Other… choose DVT

../../_images/dvt-open-perspective.png

You can customize and save a perspective. In order to further speed-up the development, at any time you can switch between various perspectives with different tool (views) layouts. For example you can use one perspective for writing code (the editor will take most of the real estate) and another perspective for code navigation (type browser will be a significant component).

The default DVT perspective looks like this:

../../_images/dvt-default-perspective.png

Open a Project

A project corresponds to a specific directory on the disk. The project is presented in the Navigator View - a file browser component that helps you browse the project directory contents.

Create a New Project

Invoke the New Project Wizard: choose menu File ‣ New ‣ DVT Project.

../../_images/new-project-wizard.png
  1. Specify the Project Directory It can be a directory that already contains sources or a new directory that will be created.

  2. Specify the Project Name By default, the project’s name is the last segment of the project’s directory path (e.g. /tmp/path1/path2/p_name > p_name). You can change this name by selecting Custom.

    Note

    If Project Directory points to an existing project, you cannot change its name.

  3. Open a Predefined Project You may open one of the predefined projects that DVT ships with and continue to explore the DVT features. For more details see Predefined Projects.

  4. Specify the Project Nature. If the project does not exist or it does not contain any nature, you must select at least one nature. This way DVT will compile the respective sources.

Configure the Build

In order to provide advanced functionality (like hyperlinks, autocomplete, design and class hierarchy, error signaling, etc.) DVT analyzes the source code files in your project. This analysis process is called build.

In order to build, DVT uses the arguments that you specify in one of the <name>.build files located in the .dvt folder of your project.

The default build configuration is .dvt/default.build. Here you list compilation directives in a similar way you would pass arguments to any simulator.

When a project is created using the New DVT Project Wizard, the default build configuration file contains the +dvt_init_auto directive, that triggers the DVT auto-config mechanism. For more details, see Auto-config.

The DVT auto-configuration algorithm automatically detects and analyses existing Intel(Altera) Quartus or Xilinx ISE/Vivado projects in the project root directory to generate a build configuration. For more details, see FPGA Support.

If no source code files are found for compilation, you’ll be notified there is nothing to build.

../../_images/no-default-build.png

To configure the build follow the link in the build notification dialog or open the .dvt/default.build file.

Build the Project

Once you specified the files you want to compile, the incdirs to be used for `include and so on, you should rebuild the project. In general, every time you change the .build configuration, you should rebuild.

In order to rebuild you click the Rebuild button rebuild-icon.

While editing source files, a project is incrementally compiled as soon as you save, unless the menu option Project ‣ Build Automatically is un-checked.

The building progress is reported in the Progress View. Depending on your configuration, you may also see detailed information in the Console View.

../../_images/vlogdt-get_started-buid-progress.png

Inspect the Compilation Errors

Syntax errors are detected as you type.

../../_images/vlogdt-syntax-error-marker.png

They are indicated in the vertical bars of the editor (right - for the visible code, left - for the full file). If you keep the mouse over the marker on the left you’ll see more details about the error.

../../_images/vlogdt-syntax-error-info.png

Same tooltip will appear if you keep the mouse over the marker on the editor right bar. You can also click on the marker to jump to the error.

../../_images/vlogdt-syntax-error-info_right.png

If a project contains errors, for example syntax errors, it will be indicated using decorators:

../../_images/vlogdt-errors-decorator.png

You can use the Problems View to inspect the errors. You can show the Problems View from menu Window ‣ Show View ‣ Other… ‣ General ‣ Problems. Double clicking on some error will jump to the source location.

../../_images/vlogdt-errors-view.png

See Comments in Tooltips

When you position the mouse over a type, method, field etc., a tooltip will pop-up showing information on corresponding declaration.

Some examples are presented below. In a similar way you’ll see information on fields, events, variables etc., predefined or not.

Type Info

../../_images/vlogdt-tooltip-type-info.png

Macro Info

../../_images/vlogdt-tooltip-macro-info.png

Task Info

../../_images/vlogdt-tooltip-task-info.png

The information presented in the tooltip is created using the comment on top of the declaration.

For example, given the following declaration of a field:

../../_images/vlogdt-field-declaration-for-tooltip.png

the corresponding tooltip will look like this:

../../_images/vlogdt-tooltip-field-info.png

Quickly Open a Type (Class, Module, Interface)

You can quickly open a specific type definition. Press Ctrl+Shift+T.

The Quick Types View will pop-up and you can enter any regular expression to locate a type. Select and press Enter or Click to jump to its definition.

../../_images/sv_quick_types_view.png

Quickly Inspect the Class Hierarchy

You can quickly see inheritance tree for a class, task, function etc. Put the cursor over the entity name and press Ctrl+T.

../../_images/sv_quick_type_hierarchy_view.png

For example for functions you can also see the implementations along the hierarchy (icons are not grayed).

../../_images/sv_quick_type_hierarchy_view_method.png

Quickly Open a File

You can quickly open a file that is included via the top files. Just press Ctrl+I.The Quick Compile Order View will pop-up and you can enter any regular expression to locate a file. Select and press Enter or click to open the file.

../../_images/sv_quick_compile_order_view.png

You can also see the include tree of the files in your project in the Compile Order View. Open the view from menu Window ‣ Show View ‣ Other… ‣ DVT ‣ Compile Order .

../../_images/sv_compile_order_view.png

This is the Compile Order View.

Quickly Move Inside the Editor

Press Ctrl+O to open the Quick Outline for an overview of your file. You can enter any regular expression to locate an entity to jump to the current file.

../../_images/vlogdt-quick-outline-view.png

You can also see the outline in the Outline View. Open the view from menu Window ‣ Show View ‣ Other… ‣ General ‣ Outline.

../../_images/vlogdt-outline-view-presentation.png

Inspect the Class Hierarchy and Class Members

Position the cursor on the relevant name and press F4 or right click and choose Show ‣ Type Hierarchy from the menu.

The Type Hierarchy View will present:

  • the inheritance tree (for example parents and children of a class)

  • members

../../_images/sv_type_hierarchy_view.png

Inspect the Design Hierarchy

Position the cursor on a module name and press Shift+F4 or right click and choose Show ‣ Design Hierarchy from the menu.

The Design Hierarchy View opens with the chosen element set as the top of the hierarchy.

../../_images/design-hierarchy-presentation.png

Inspect the Verification Hierarchy

Position the cursor on a UVM class name and press Shift+F6 or right click and choose Show ‣ Verification Hierarchy from the menu.

The Verification Hierarchy View opens with the chosen class set as the top of the hierarchy.

../../_images/sv-verification-hierarchy-presentation.png

Browse Through All the Available Types (Classes, Modules, Interfaces)

You can explore all the types like classes, modules, interfaces or structs… that are defined in your project using the Types View.

Go to menu Window ‣ Show View ‣ Other… ‣ DVT ‣ Types to open the Types View.

../../_images/sv_types_view.png

Look for the Implementation of an Extern Function or Task

Position the cursor on the relevant name and press Shift+F3 or right click and choose Show ‣ Layers from the menu.

../../_images/sv_layers_view.png

Search for Entities

You can search for a specific type, method etc. in the current project or whole workspace. Press Ctrl+H to pop-up the search dialog.

../../_images/vlogdt-search-dialog.png

The results are presented in the Search View.

../../_images/vlogdt-search-view.png

Use Content Assist (Autocomplete)

Content assist provides you with a list of suggested completions for partially entered text. Proposals are context dependent and include accessible fields, methods, variables, OVM macros etc. as well as templates for various constructs.

Press Ctrl+Space to trigger content assist.

Content assist is triggered automatically in some contexts, for example when you type in a . (dot) in the editor after a class type field name.

Proposals are presented in a list for you to choose from. Moving through proposals you can quickly see the related documentation.

Press Enter or click to select a proposal or Esc to cancel the assist.

../../_images/vlogdt-content-assist-example-1.png
../../_images/vlogdt-content-assist-example-2.png
../../_images/vlogdt-content-assist-example-3.png

Use Code Templates

When you trigger autocomplete using Ctrl+Space, template suggestions may appear in the proposal list.

../../_images/global-code-templates-sv-proposal.png

To define templates go to the DVT ‣ Code Templates preference page (via menu Window ‣ Preferences) and select SystemVerilog from Select Nature.

../../_images/global-code-templates-pref-page.png

Click the New button to define a new template. The template name is important for proposal filtering based on already typed text.

../../_images/code-templates-edit-template.png

Use Module Auto Instance

You need to type the first letters of the module name, then press Ctrl+Space three (3) times. You can recognize module instances by their icon, it looks like a chip with ports ready to be glued in.

You can customize what gets generated from menu Window ‣ Preferences ‣ DVT ‣ SystemVerilog ‣ Editor ‣ Content Assist in the Auto-instantiation section.

../../_images/sv-module-auto-instantiation.png

Expand Macros (Apply Preprocessing)

You can apply preprocessing over a selected section of code in order to see how macros are expanded. You have multiple options in the right click context menu Macros. To expand them in the source file, choose Expand One Level Inline or Expand All Levels Inline.

../../_images/sv-expand-macros-inline.png

To expand them in a temporary file, choose Expand One Level or Expand All Levels.

../../_images/vlogdt-expand-macros-file.png

Note

You can also expand all macros in the current file by selecting either Expand All Macros Inline, for expansion in the source file, or Expand All Macros, for expansion in a temporary file.

Trace Macro Errors

To debug macro usage errors (especially if macros in macros are used) you can see how the error is propagated from macro to macro (the error trace) either by:

  • going with the mouse over the error marker on the left and right click

../../_images/vlogdt-macro-trace-action1.png
  • or selecting the error in the Problems View, right click and choosing Macro Trace

../../_images/vlogdt-macro-trace-action2.png

The macro error trace will be presented in the Console View with hyperlinks to source.

../../_images/vlogdt-macro-trace-console.png

Track Tasks using TODO Markers

If you place TODO markers in your code they are recognized and presented in the Tasks View. This is a mean to insert reminders, preserve, track and share them with your team.

You can use TODO markers inside comments. FIXME (high priority), TODO and XXX (low priority) are recognized.

Go to menu Window ‣ Show View ‣ Other… ‣ General ‣ Tasks to open the Tasks View.

Double click on a task to jump to the marker definition.

../../_images/vlogdt-reminders-CodeTasksView.png

Quickly See the Current Scope in the Status Bar

The scope at cursor (current function/class/module…) is always presented in the status bar.

../../_images/sv-current-scope.png

Fold Code Regions in Order to Improve Readability

Use the Expand All expand-icon button or the Collapse All collapse-icon button from the toolbar or from right click menu Source ‣ Folding to unfold/fold the current file.

../../_images/vlogdt-collapsed-code.png

Access the Context Sensitive Help

A focused set of help topics that is related to the current context can be shown to users on demand using context-sensitive help. This form of user assistance is delivered to users when a platform-specific trigger is activated (e.g. F1 key on Windows, Ctrl+F1 on GTK, Help key on Carbon):

../../_images/sv-outline-context-help.png